![]() Perhaps all of this is an indication that this is one of those betas that isn't just to give you a taste of a game pre-release but that there are actually some under the hood issues that Ubisoft will hopefully resolve. A missed opportunity that hopefully gets addressed down the line. ![]() It doesn't seem like the game supports the DualSense's adaptive triggers or haptic feedback in any meaningful way. Thankfully, the frame rate was stable in all events and there wasn't any slow down in our time with the game. Controls seemed unresponsive on occasion and hitting checkpoints during races ended up being a chore. While the land-based events were joyful, we can't say the same for the wing suit and rocket wing suit. It helps that the control scheme is uncomplicated, making it easy to pull off over the top moves regardless of our sport of choice. The moment to moment gameplay for biking, skiing, and snowboarding is actually enjoyable and we found ourselves going back to those events over and over. If you can look past this, there's fun to be had. This is before the rampant screen tearing in the background during its cut-scenes and generally plain-looking presentation. Then there are jump cuts to character monologues that show off how over the top they are after the first time they talk to you.Īll of it seems like the game is trying a bit too hard to exude the cool vibe of the likes of Forza Horizon's festivities and ends up falling short. There's liberal smattering of words like "rad", "slay", and even invents new ones like "smarticules". As the title suggests, it's a game laden with dialogue that's ridiculously out of place. However, some parts of the execution are rather cringe-worthy.
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